Production engineering

Repairing a real-time browser game deployment

Cosmic Crossfire's application code was still intact. The failure lived in conflicting proxy and certificate behavior around the public route.

Cosmic Crossfire multiplayer browser game

Start at the route people actually use

A healthy container does not prove a real-time game is reachable. The useful starting point was the production hostname, its certificate, the generated proxy configuration, and the path used by Socket.IO.

  • Confirm DNS and TLS at the public hostname
  • Inspect the active proxy entries instead of relying on a remembered configuration
  • Verify both the document route and the real-time transport path
  • Keep application containers intact while the routing problem is isolated

Use stable upstream identities

The repaired proxy routes the static game and Socket.IO traffic to stable Docker service names. A URL containing another public path is not a reliable container upstream, and a generic static route is not enough for a real-time connection.

Health checks need a functional companion

A dedicated health endpoint made infrastructure checks deterministic, but the final verification used two browser pages. One created a room, the second joined, the host started play, the host disconnected, and the remaining client recovered into the active room.

  • Room creation
  • Second-player join
  • Synchronized game start
  • Host disconnect
  • Reconnect and host reassignment

The transferable lesson

For interactive learning games and simulations, verify the complete public flow. Static HTML, API health, and WebSocket behavior are separate surfaces, and a deployment is only healthy when the learner-facing sequence works across them.