Learning that asks people to do something

Custom eLearning & Interactive Learning Development

Turn a training objective into something learners can practice. SideQuest Studio designs and develops custom eLearning, branching scenarios, Storyline web interactions and browser-based learning games.

Who this is for

  • Learning and development teams with a complex performance problem
  • Instructional designers who need a custom interaction or reusable template
  • Product teams turning expertise into a browser-based learning experience

Problems this can solve

  • Practice is too risky, expensive, or inconsistent in the real environment
  • Off-the-shelf authoring tools cannot support the interaction you need
  • A useful prototype must connect to Storyline, analytics, or an existing learning platform
  • The experience needs to work with keyboard, touch, responsive layouts, and assistive technology

Types of experiences

  • Scenario-based and branching learning
  • Browser-based practice activities
  • Learning games and Storyline extensions
  • Custom simulations and reusable templates
  • Accessible interactive media
  • xAPI-ready event and result design when the surrounding platform supports it

How the work moves

  1. Clarify the performance problem and learner context
  2. Map the decisions, feedback, accessibility, and data requirements
  3. Prototype the real interaction early
  4. Build and test across target devices
  5. Launch with documentation and a path for iteration

Tools and technologies

  • HTML, CSS, and JavaScript
  • React and browser APIs
  • Articulate Storyline integration patterns
  • Canvas, Rive, and accessible motion
  • xAPI and learning-platform integrations where the project supports them

Start with the decision, not the slide count

A useful brief names the audience, the situation they face and the action they need to take. For a service team, that might mean deciding when to escalate a request. For onboarding, it might mean completing a task with the right information. The interaction, feedback and measurement follow that decision.

Extend Storyline or build for the browser

Use a focused Storyline interaction when an existing course needs a game, challenge or custom interface. A standalone browser experience makes more sense when responsive layouts, shared sessions or frequent updates are central to the experience. The delivery environment determines how completion and scores can be reported.

What to bring to a project conversation

Bring a representative content sample, your target learners, the current delivery platform and one example of the behavior you want to change. Existing accessibility requirements, device restrictions and reporting needs help shape a prototype that can actually be deployed.

Practical guide: Planning a Game or Web Interaction for an Articulate Storyline Course →

Selected work

Working examples and project stories

LiveLexle Wordle-style learning game builder
Learning · Games · Storyline

Lexle

Turn a vocabulary challenge into a portable learning game.

Build, test, and export a Wordle-style experience with Storyline-compatible result handling.

Frequently asked questions

Useful details before we talk

Can you extend an existing Storyline course?

Yes, when a focused web interaction, game, or result bridge can solve the problem without replacing the whole course.

Do projects have to be games?

No. A useful interaction may be a scenario, guided tool, simulation, data display, or reusable workflow rather than a game.

How is accessibility handled?

Keyboard behavior, focus, labels, responsive layout, motion preferences, contrast, and screen-reader semantics are considered with the interaction—not added as a final cosmetic pass.

Can the experience report learning data?

Yes when the delivery environment supports it. The measurement plan is defined around meaningful actions and outcomes rather than collecting data simply because it is available.

Bring the real problem

Let’s make the useful version.

A short brief about the audience, the job they need to do, and what is getting in the way is enough to begin.

Contact Chris